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020 _a9781119367956
020 _a9781119367976
_q(print)
020 _a9781119367901
_q(electronic bk. : oBook)
020 _a1119367905
_q(electronic bk. : oBook)
024 7 _a10.1002/9781119367901
_2doi
035 _a(OCoLC)1164712994
040 _aDG1
_beng
_erda
_epn
_cDG1
041 _aeng
050 4 _aQA76.73.J39
082 0 4 _a005.2/762
_223
100 1 _aCrowder, T. J.,
_eauthor.
245 1 0 _aJavaScript :
_bthe new toys /
_cT. J. Crowder.
264 1 _aHoboken, NJ :
_bWrox, a Wiley brand,
_c2020.
300 _a1 online resource.
336 _atext
_btxt
_2rdacontent.
337 _acomputer
_bc
_2rdamedia.
338 _aonline resource
_bcr
_2rdacarrier.
340 _2rdacc
_0http://rdaregistry.info/termList/RDAColourContent/1003.
500 _aIncludes index.
505 0 _aTable of Contents Introduction xxxi Chapter 1: The New Toys In ES2015–ES2020, and Beyond 1 Definitions, Who’s Who, and Terminology 2 What are the “New Toys”? 4 How Do New Toys Get Created? 6 Keeping Up with the New Toys 9 Using Today’s Toys in Yesterday’s Environments, and Tomorrow’s Toys Today 10 Review 15 Chapter 2: Block-Scoped Declarations: Let and Const 17 An Introduction to let and const 18 True Block Scope 18 Repeated Declarations are an Error 19 Hoisting and the Temporal Dead Zone 20 A New Kind of Global 22 const: Constants for JavaScript 24 Block Scope in Loops 26 Old Habits to New 36 Chapter 3: New Function Features 39 Arrow Functions and Lexical this, super, etc. 40 Default Parameter Values 45 “Rest” Parameters 50 Trailing Commas in Parameter Lists and Function Calls 52 The Function name Property 53 Function Declarations in Blocks 55 Function Declarations in Blocks: Standard Semantics 57 Old Habits to New 60 Chapter 4: Classes 65 What is a Class? 66 Introducing the New class Syntax 66 Comparing with the Older Syntax 75 Creating Subclasses 77 Leaving Off Object.prototype 97 new.target 98 class Declarations vs. class Expressions 101 More to Come 103 Old Habits to New 104 Chapter 5: New Object Features 105 Computed Property Names 106 Shorthand Properties 107 Getting and Setting an Object’s Prototype 107 Method Syntax, and super Outside Classes 109 Symbol 112 New Object Functions 120 Symbol.toPrimitive 123 Property Order 125 Property Spread Syntax 127 Old Habits to New 128 Chapter 6: Iterables, Iterators, For-Of, Iterable Spread, Generators 131 Iterators, Iterables, the for-of Loop, and Iterable Spread Syntax 131 Generator Functions 146 Old Habits to New 163 Chapter 7: Destructuring 165 Overview 165 Basic Object Destructuring 166 Basic Array (and Iterable) Destructuring 169 Defaults 170 Rest Syntax in Destructuring Patterns 172 Using Different Names 173 Computed Property Names 174 Nested Destructuring 174 Parameter Destructuring 175 Destructuring in Loops 178 Old Habits to New 179 Chapter 8: Promises 181 Why Promises? 182 Promise Fundamentals 182 Using an Existing Promise 186 Adding Handlers to Already Settled Promises 201 Creating Promises 202 Other Promise Utility Methods 207 Promise Patterns 210 Handle Errors or Return the Promise 210 Promises in Series 211 Promises in Parallel 213 Promise Subclasses 218 Old Habits to New 219 Chapter 9: Asynchronous Functions, Iterators, and Generators 221 async Functions 222 async Iterators, Iterables, and Generators 232 for-await-of 238 Old Habits to New 238 Chapter 10: Templates, Tag Functions, and New String Features 241 Template Literals 241 Improved Unicode Support 250 Iteration 255 New String Methods 256 Updates to the match, split, search, and replace Methods 259 Old Habits to New 260 Chapter 11: New Array Features, Typed Arrays 263 New Array Methods 264 Iteration, Spread, Destructuring 276 Stable Array Sort 276 Typed Arrays 277 Old Habits to New 292 Chapter 12: Maps and Sets 293 Maps 293 Sets 300 WeakMaps 304 WeakSets 314 Old Habits to New 316 Chapter 13: Modules 319 Introduction to Modules 319 Module Fundamentals 320 Renaming Exports 331 Re-Exporting Exports from Another Module 332 Renaming Imports 333 Importing a Module’s Namespace Object 333 Exporting Another Module’s Namespace Object 334 Importing a Module Just for Side Effects 335 Import and Export Entries 335 Imports are Live and Read-Only 338 Module Instances are Realm-Specific 340 How Modules are Loaded 341 Import/Export Syntax Review 348 Dynamic Import 350 Tree Shaking 357 Bundling 359 Import Metadata 360 Worker Modules 360 Old Habits to New 362 Chapter 14: Reflection—Reflect and Proxy 365 Reflect 365 Proxy 371 Old Habits to New 395 Chapter 15: Regular Expression Updates 397 The Flags Property 398 New Flags 398 Named Capture Groups 400 Lookbehind Assertions 405 Unicode Features 408 Old Habits to New 413 Chapter 16: Shared Memory 417 Introduction 417 Here There Be Dragons! 418 Browser Support 418 Shared Memory Basics 420 Memory is Shared, Not Objects 426 Race Conditions, Out-of-Order Stores, Stale Values, Tearing, and More 427 The Atomics Object 429 Shared Memory Example 434 Here There Be Dragons! (Again) 455 Old Habits to New 460 Chapter 17: Miscellany 461 BigInt 462 New Integer Literals 465 New Math Methods 467 Exponentiation Operator (**) 468 Date.prototype.toString Change 470 Function.prototype.toString Change 471 Number Additions 471 Symbol.isConcatSpreadable 474 Various Syntax Tweaks 475 Various Standard Library / Global Additions 479 Annex B: Browser-Only Features 482 Tail Call Optimization 488 Old Habits to New 491 Chapter 18: Upcoming Class Features 493 Public and Private Class Fields, Methods, and Accessors 493 Old Habits to New 514 Chapter 19: A Look Ahead . . .517 Top-Level await 518 WeakRefs and Cleanup Callbacks 525 RegExp Match Indices 533 String.prototype.replaceAll 535 Atomics asyncWait 535 Various Syntax Tweaks 536 Legacy Deprecated RegExp Features 537 Thank You for Reading! 538 Appendix: Fantastic Features and Where to Find Them 539 Index 557
520 _aJavaScript is a rapidly changing language and it can be challenging to keep up with all the new toys being added. JavaScript: The New Toys explores the newest features of the world's most popular programming language while also showing readers how to track what's coming next. After setting the stage by covering who manages the process of improving JavaScript, how new features get introduced, terminology, and a high-level overview of new features, it details each new or updated item in depth, with example uses, possible pitfalls, and expert recommendations for updating old habits in light of new features.
545 0 _aAbout the Author About the author T.J. Crowder is a software engineer with 30 years of experience, including over 15 years of professional work in JavaScript. He runs Farsight Software, a software contracting and product company. He's often found helping people on Stack Overflow, where he's a top 10 all-time contributor and the top JavaScript contributor. When not working or writing, he…no, sorry, he's always working or writing – or spending time with his wonderful, supportive wife and fantastic son.
650 0 _aJavaScript (Computer program language)
_0http://id.loc.gov/authorities/subjects/sh96004880.
655 4 _aElectronic books.
856 4 0 _uhttps://onlinelibrary.wiley.com/doi/book/10.1002/9781119367901
_yFull text is available at Wiley Online Library Click here to view
942 _2ddc
_cER