000 | 01632cam a22003494a 4500 | ||
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999 |
_c71533 _d71533 |
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001 | 3071572 | ||
003 | CITU | ||
005 | 20210730021146.0 | ||
008 | 970715s1997 nyua 001 0 eng | ||
010 | _a 97028757 | ||
020 | _a0823005674 (paper) | ||
040 |
_aCITU LRAC _ceng |
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042 | _apcc | ||
050 | 0 | 0 |
_aNC1764 _b.C49 1997 |
082 | 0 | 0 |
_a741.5 _221 |
100 | 1 |
_aChelsea, David. _eauthor |
|
245 | 1 | 0 |
_aPerspective! for comic book artists : _bhow to achieve a professional look in your artwork / _cDavid Chelsea. |
264 | 1 |
_aNew York : _bWatson-Guptill Publications, _c1997. |
|
300 |
_a176 pages : _billustrations (some color) ; _c26 cm. |
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336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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500 | _aIncludes index. | ||
505 | _aIntroduction to perspective -- Depth cues -- The picture plane -- The horizon and the vanishing point -- Cubes in space! -- One-point perspective -- Two-point perspective -- Three-point perspective -- Circles in perspective -- The human figure -- Shortcuts to perspective. | ||
520 | _aTeaches comic book artists about artistic perspective, covering one, two, and three-point perspective, using circles, drawing the human figure, and explaining the horizon and vanishing point. | ||
650 | 0 |
_aComic books, strips, etc. _xTechnique. |
|
650 | 0 | _aPerspective. | |
906 |
_a7 _bcbc _corignew _d1 _eocip _f19 _gy-gencatlg |
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942 |
_2ddc _cBK |