000 02612cam a22003734a 4500
999 _c57539
_d57539
001 13841073
003 CITU
005 20231122161308.0
008 050113m20059999njua 001 0 eng
010 _a 2005041030
020 _a0201853922 (v. 1, fasc. 1 : pbk. : alk. paper)
020 _a0321534964 (v. 4, fasc. 0: pbk. : alk paper)
020 _a0201853930 (v. 4, fasc. 2 : pbk. : alk. paper)
020 _a0201853949 (v. 4, fasc. 3 : pbk. : alk. paper)
020 _a0321335708 (v. 4, fasc. 4 : pbk. : alk paper)
020 _a0201038048 (v. 4A, pt. 1)
020 _a9780201038040 (v. 4A, pt. 1)
040 _aDLC
_cDLC
_dDLC
050 0 0 _aQA76.6
_b.K64 2005
082 0 0 _a005.1
_222
100 1 _aKnuth, Donald Ervin,
_d1938-
245 1 0 _aThe art of computer programming /
_cDonald E. Knuth.
260 1 _aUpper Saddle River, NJ :
_bAddison-Wesley,
_cc2011.
300 _av. <v.1, fasc. 1, v. 4, fasc. 0-4, v. 4A, pt. 1> :
_billustrations ;
_c25 cm.
500 _aIssued in fascicles. Consists of updates being published as the author continues working towards the complete 4th ed. of The art of computer programming, i.e. fascicles are supplements to the 3rd ed. in anticipation of the 4th ed. which will condense the most important material into a single book.
500 _aIncludes index.
505 1 _av. 1, fasc. 1. MMIX, a RISC computer for the new millennium -- v. 4, fasc. 0. Introduction to combinatorial algorithms and boolean functions v. 4, fasc. 1. Bitwise tricks & techniques, binary decision diagrams -- v. 4, fasc. 2. Generating all tuples and permutations -- v. 4, fasc. 3. Generating all combinations and partitions -- v. 4, fasc. 4. Generating all trees, history of combinatorial generation -- v. 4A, pt. 1. Combinatorial algorithms
650 0 _aComputer programming.
650 0 _aComputer algorithms.
906 _a7
_bcbc
_corignew
_d1
_eocip
_f20
_gy-gencatlg
942 _2ddc
_cBK
_03