000 01996nam a22003977a 4500
999 _c48380
_d48380
003 CITU
005 20220822164129.0
008 110715s2012 nyu b 001 0 eng
010 _a 2011029498
016 7 _a015903046
_2Uk
020 _a9780071775281 (hc : alk. paper)
020 _a0071775285 (hc : alk. paper)
035 _a(OCoLC)ocn721903513
040 _aDLC
_cDLC
_dYDX
_dBTCTA
_dUKMGB
_dYDXCP
_dAU@
_dBWX
_dCDX
_dBDX
_dDLC
041 _aeng
042 _apcc
050 0 0 _aHD69.B7
_bP647 2012
082 0 0 _a658.8/27
_223
100 1 _aPost, Karen.
_eauthor
245 1 0 _aBrand turnaround :
_bhow brands gone bad returned to glory and the seven game changers that made the difference /
_cKaren Post.
264 1 _aNew York :
_bMcGraw-Hill,
_c[2012]
264 4 _cc2012
300 _axxiv, 262 pages ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _aIt's a brand new game -- Mission possible : brands can turn around -- The warning is on the label and the clock is ticking -- Chains hold you hostage : change can set you free -- Seven game changers that made the difference -- Game changer 1: Take responsibility -- Game changer 2: Never give up -- Game changer 3: Lead strong -- Game changer 4: Stay relevant -- Game changer 5: Keep improving -- Game changer 6: Build equity -- Game changer 7: Own your distinction.
520 2 _aHow did Toyota, Tylenol, and Goldman Sachs bounce back from the brink of destruction? This book reveals the answers and provides valuable lessons for anyone tasked with reviving a brand.
650 0 _aBrand name products.
650 0 _aBranding (Marketing)
650 0 _aTechnological innovations
_xManagement.
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cBK
_01