Fundamentals of game development / Heather Maxwell Chandler, Rafael Chandler.
By: Chandler, Heather Maxwell
Contributor(s): Chandler, Rafael
Publisher: Sudbury, Massachusetts : Jones and Bartlett, c2011Description: xxiv, 381 pages : illustrations; 23 cm. + 1 CD ROM (4 3/4 in.)Content type: text Media type: unmediated Carrier type: volumeISBN: 9780763778958 (pbk.); 0763778958 (ibid.)Subject(s): Computer games -- ProgrammingDDC classification: 794.8152 LOC classification: QA76.76.C672 | C437 2011| Item type | Current location | Home library | Call number | Status | Date due | Barcode | Item holds |
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BOOK
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COLLEGE LIBRARY | COLLEGE LIBRARY SUBJECT REFERENCE | 794.8152 C361 2011 (Browse shelf) | Available | CITU-CL-42624 |
Includes bibliographical references and index.
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.

BOOK
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