Java programming for Android developers for dummies / by Barry Burd.

By: Burd, Barry [author.]
Series: --For dummies: Publisher: Hoboken, NJ : For Dummies, a Wiley Brand, [2017]Edition: 2nd editionDescription: xi, 437 pages : illustrations ; 24 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9781119301080; 1119301084Subject(s): Android (Electronic resource) | Android (Electronic resource) | Application software -- Development | Java (Computer program language) | Mobile computing | Computers -- Software Development & Engineering -- General | COMPUTERS -- Software Development & Engineering -- General | Application software -- Development | Java (Computer program language) | Mobile computingDDC classification: 005.2762 LOC classification: QA76.73.J38 | B874 2017
Contents:
Getting started with Java programming for android developers. All about Java and Android -- Getting the tools that you need -- Creating and running an Android app -- Writing your own Java programs. An ode to code -- Java's building blocks -- Working with Java types -- Though these be methods, yet there is madness in't -- What Java does (and when) -- Working with the big picture: object-oriented programming. Why object-oriented programming is like selling cheese -- Saving time and money: reusing existing code -- Powering Android with Java code. The inside story -- Dealing with a bunch of things at a time -- An Android social media app -- Hungry burds: a simple Android game -- The part of tens. Ten ways to avoid mistakes -- Ten websites for developers.
Summary: "Master basic Java programming; created an Android program from start to finish; assemble and debug your own app"--Cover.
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005.2762 B894 2017 (Browse shelf) Available CITU-CL-48009
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Includes index.

Getting started with Java programming for android developers. All about Java and Android -- Getting the tools that you need -- Creating and running an Android app -- Writing your own Java programs. An ode to code -- Java's building blocks -- Working with Java types -- Though these be methods, yet there is madness in't -- What Java does (and when) -- Working with the big picture: object-oriented programming. Why object-oriented programming is like selling cheese -- Saving time and money: reusing existing code -- Powering Android with Java code. The inside story -- Dealing with a bunch of things at a time -- An Android social media app -- Hungry burds: a simple Android game -- The part of tens. Ten ways to avoid mistakes -- Ten websites for developers.

"Master basic Java programming; created an Android program from start to finish; assemble and debug your own app"--Cover.

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