UX for AI : (Record no. 96331)

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001 - CONTROL NUMBER
control field 14377096
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260801100028.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o d
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr cnu---unuuu
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250508s2025 nju o 000 0 eng d
015 ## - NATIONAL BIBLIOGRAPHY NUMBER
National bibliography number GBC554216
Source bnb
016 7# - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER
Record control number 300558367
Source Uk
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781394345922
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781394352272
Qualifying information electronic book
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1394352271
Qualifying information electronic book
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781394345939
Qualifying information electronic book
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1394345933
Qualifying information electronic book
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9781394345922
Qualifying information paperback
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1002/9781394352272
Source of number or code doi
024 8# - OTHER STANDARD IDENTIFIER
Standard number or code CIPO000231968
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1518770003
035 #9 - SYSTEM CONTROL NUMBER
System control number (OCLCCM-CC)1518770003
037 ## - SOURCE OF ACQUISITION
Stock number 9781394345922
Source of stock number/acquisition O'Reilly Media
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
049 ## - LOCAL HOLDINGS (OCLC)
Holding library MAIN
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.H85
Item number N83 2025
100 1# - MAIN ENTRY--PERSONAL NAME
Preferred name for the person Nudelman, Greg,
Relator term author.
Authority record control number http://id.loc.gov/authorities/names/no2011182415
245 10 - TITLE STATEMENT
Title UX for AI :
Remainder of title a framework for designing AI-driven products /
Statement of responsibility, etc by Greg Nudelman ; with Daria Kempka, contributing editor.
246 3# - VARYING FORM OF TITLE
Title proper/short title User experience for artificial intelligence
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Hoboken, New Jersey :
Name of publisher, distributor, etc John Wiley & Sons, Inc.,
Date of publication, distribution, etc [2025]
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
505 0# - CONTENTS
Field link and sequence number 1.1\x
Formatted contents note Introduction -- How to Use This Book -- Part 1--Framing the Problem -- Chapter 1 Case Study: How to Completely F*ck Up Your AI Project -- A Boiling Pot of Spaghetti -- Fail #1: Try to Replace a Trained Expert with AI -- Fail #2: Forget About Cost vs. Benefit -- Fail #3: No ML Training Data? No Problem! -- Fail #4: It Makes No Difference What Question Your AI Model Is Answering -- Fail #5: Don't Worry About User Research--You Have an SME! -- Final Thoughts -- Reference -- Chapter 2 The Importance of Picking the Right Use Case -- Presuming That AI Will Be Telling Experts How to Do Their Job Is a Red Flag -- Ask a Better Question -- Reference -- Chapter 3 Storyboarding for AI Projects -- Why Bother with a Storyboard? -- How to Create a Storyboard -- Establishing Shot -- Things -- People -- Faces -- Transitions -- Storyboard Conclusion -- Storyboarding for AI -- Final Thoughts -- Design Exercise: Create Your Own Storyboard -- Storyboarding Exercise Example: Death Clock -- References -- Chapter 4 Digital Twin--Digital Representation of the Physical Components of Your System -- Digital Twin of a Wind Turbine Motor -- The Digital Twin Is an Essential Modeling Exercise for Designing AI-Driven Products -- How to Build a Digital Twin: An Example -- Wait, There's More! -- Design Exercise: Create Your Own Digital Twin -- Reflect -- Design Exercise Example: Life Clock Digital Twin -- Chapter 5 Value Matrix--AI Accuracy Is Bullshit. Here's What UX Must Do About It -- The Big Secret -- Confusion Matrix: How Can Accurate AI Be Wrong? -- Value Matrix: The AI Tool for the Real World -- Training AI on Real-Life Outcomes to "Think" Like a Human -- One More Example -- Final Thoughts: The Importance of Human Cost/Benefit -- Design Exercise: Create Your Own Value Matrix -- Design Exercise Example: Life Clock Value Matrix -- References -- Part 2--AI Design Patterns -- Chapter 6 Case Study: What Made Sumo Copilot Successful? -- Strong Use Case -- Clear Vision -- Dedicated Full-Screen UI -- AI-Driven Autocomplete -- Next-Steps Suggestions -- Final Words -- References -- Chapter 7 UX Best Practices for SaaS Copilot Design -- The More Important the Task, the More Real Estate Is Required -- Side Panel -- Large Overlay -- Full Page -- Contents -- SaaS Copilot Is Stateful -- Specialized Fine-Tuned ChatGPT Model -- Plug-Ins: Integrated Continuous Learning About Your Specific System -- The IA of the AI Is Straightforward, Focused on Chat -- Promptbooks: No Need to Twist into Pretzels to Write Prompts -- Final Thoughts -- Design Exercise: Create Your Own Mobile Copilot -- Design Exercise Example: Life Clock Copilot -- References -- Chapter 8 Reporting--One of the Most Important Copilot Use Cases -- Zoom AI Companion -- Meeting Summary -- Answer Questions About the Meeting -- Set It and Forget It -- UI Modality Switch -- Microsoft Security Copilot -- Executive Summary: A General Report -- Pinboard: A Specialized Report Focused Only on Selected Key Details -- Info for Report: Ignore Automatically vs. Pick Manually? -- Security and Privacy -- Design Exercise: Create Your Own Copilot Report -- Design Exercise Example: Life Clock Copilot Report -- Daily Report -- Weekly Report -- Chapter 9 LLM Design Patterns -- Restating -- Auto-Complete -- Talk-Back -- Initial Suggestions -- Next Steps -- Regen Tweaks -- Guardrails -- Design Exercise: Try Out the LLM Patterns -- Design Exercise Example: "Life Copilot Plus" -- Chapter 10 Search UX Revolution: LLM AI in Search UIs -- The Current State of Search -- Google Search -- Amazon Search -- The "Mysteries That Are Not Scary" Problem -- Enter LLMs -- Design Exercise: Design Your Own LLM Search UI -- Design Exercise Example: Life Copilot LLM Search -- Chapter 11 AI-Search Part 2: "Eye Meat" and DOI Sort Algorithms -- What Are Dynamic Dashboards? -- Beware of Bias in AI Recommendations -- DOI: Degree of Interest/Sort Algorithms -- Design Exercise: Create Your Own Dynamic Dashboards and Sort UI -- References -- Chapter 12 Modern Information Architecture for AI-First Applications -- Design Pattern du Jour: The Canvas -- Is Information Architecture Dead? -- Amazon.com: Conventional Approach -- "AI-Minus"? Homepage -- Conventional Search Results Page -- AI-Plus Item Detail Page -- Conventional Maintenance Pages -- AI-First Amazon.com Redesign -- AI-First Analysis Overview Page -- AI-First Category Analysis Pages -- AI-First LLM Search -- AI-First Item Detail -- AI-First Maintenance Pages -- Long Live Information Architecture! -- Chapter 13 Forecasting with Line Graphs -- Linear Regression -- R-Squared -- R vs. R-Squared -- Forecasting with AI -- Nonlinear Regression -- Seasonality -- Contents -- Forecasting an Aggregate Variable -- Final Words -- Design Exercise: Design Your Own Forecasting UI -- Design Exercise Example: Life Clock Forecasting -- References -- Chapter 14 Designing for Anomaly Detection -- Why Is Detecting Anomalies Important? -- Four Main Anomaly Types -- Point Anomaly -- Change Point Anomaly -- Contextual Anomaly -- Curve Shape Anomalies -- Design Exercise Example: Life Clock Anomaly Detection UI -- References -- Getting Ready for AI-pocalypse: Shorthand UX Design Notation as AI Prompt -- Shorthand UX Design Notation -- Shorthand Notation as AI Prompt to Go Directly to Working Code -- What Is Human Work? -- Chapter 15 UX for Agentic AI -- What Are AI Agents? -- How Do AI Agents Work? -- Use Case: CloudWatch Investigation with AI Agents -- Final Thoughts -- References -- Part 3--Research for AI Projects -- Chapter 16 Case Study: MUSE/Disciplined Brainstorming -- Design Idea #1 -- Design Idea #2 -- Design Idea #3 -- Design Idea #4 -- Design Idea #5 -- But Wait, Did You Catch That? -- Design Exercise: Create Your Novel Designs Using Bookending -- Design Exercise Example: Novel Design Ideas for Life Clock -- References -- Chapter 17 The New Normal: AI-Inclusive User-Centered Design Process -- In the Beginning ... -- The Monkey or the Pedestal? -- A New Way of User-Centered Thinking -- What the Heck Is a Spike? -- What Is the Role of Data? -- Where Is the Customer in All This? -- Why Is This Change Necessary? -- How Does This Affect the Role of UX? -- Does This Mean I Have to Learn About AI So That I Can Ask My Data Science Teammates Good Questions? -- Final Handoff to Dev -- Many More Changes to Come -- Reference -- Chapter 18 AI and UX Research -- UX Techniques That Will Likely See Full Automation -- Routine Usability Studies -- Routine NPS Studies and Surveys -- Collecting and Organizing the Research Data -- Triangulation of Quantitative and Qualitative Insights -- UX Techniques That Will Be Radically Augmented -- Competitive Analysis -- Identification of Novel Use Cases -- RITE Studies -- UX Techniques That Will Become Increasingly Valuable -- Core Skills -- Workshop Facilitation -- Formative Research, Field Studies, Ethnography, and Direct Observation -- Vision Prototyping -- Augmenting the Executive Strategy -- AI Bullshit -- AI Strategic Analysis Tools That Replace Humans in Coming Up with Novel Ideas and Business Use Cases -- AI Heuristics Analysis Replacing User Research and Design -- AI Acting as "Synthetic Users" for the Purposes of Usability Research -- Build Your Persona Using AI -- Final Words -- References -- Contents -- Chapter 19 RITE, the Cornerstone of Your AI Research -- RITE Study vs. Usability Test -- #1: RITE Studies Form the Core of the Design Process. Usability Tests Are Often Treated as QA -- #2: RITE Studies Demand the Simplest Appropriate Prototypes That Change Rapidly. Usability Tests Often Mean Fancy Rigid Prototypes -- #3: RITE Studies Produce Solutions. Usability Tests Produce Reports -- A Fringe Benefit of RITE Studies -- How to Conduct a RITE Study -- A Few More RITE Rounds -- The RITE Design Evolution -- Dear Future: AI-Assisted RITE Methodology -- Design Exercise: Run Your Own RITE Study -- References -- Part 4--Bias and Ethics -- Chapter 20 Case Study: Asking Tough Questions Through Vision Prototyping -- References -- Chapter 21 All AI Is Biased -- What Do You Expect When You Ask for "Biologist"? -- How About "Basket.
520 ## - SUMMARY, ETC.
Summary, etc Learn to research, plan, design, and test the UX of AI-powered products Unlock the future of design with UX for AI--your indispensable guide to not only surviving but thriving in a world powered by artificial intelligence. Whether you're a seasoned UX designer or a budding design student, this book offers a lifeline for navigating the new normal, ensuring you stay relevant, valuable, and indispensable to your organization. In UX for AI: A Framework for Designing AI-Driven Products, Greg Nudelman--a seasoned UX designer and AI strategist--delivers a battle-tested framework that helps you keep your edge, thrive in your design job, and seize the opportunities AI brings to the table. Drawing on insights from 35 real-world AI projects and acknowledging the hard truth that 85% of AI initiatives fail, this book equips you with the practical skills you need to reverse those odds. You'll gain powerful tools to research, plan, design, and test user experiences that seamlessly integrate human-AI interactions. From practical design techniques to proven user research methods, this is the essential guide for anyone determined to create AI products that not only succeed but set new standards of value and impact. Inside the book: Hands-on exercises: Build your confidence and skills with practice UX design tasks like Digital Twin and Value Matrix, which you can immediately apply to your own AI projects. Common AI patterns and best practices: Explore design strategies for LLMs (Large Language Models), search engines, copilots, and more. Proven user research strategies: Learn how to uncover user needs and behaviors in this brave new world of AI-powered design. Real-world case studies: See how simple, practical UX approaches have prevented multimillion-dollar failures and unlocked unprecedented value. Perfect for any UX designer working with AI-enabled and AI-driven products, UX for AI is also a must-read resource for designers-in-training and design students with an interest in artificial intelligence and contemporary design.
588 ## - SOURCE OF DESCRIPTION NOTE
Source of description note Description based on online resource; title from digital title page (viewed on May 13, 2025).
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User-centered system design.
Authority record control number http://id.loc.gov/authorities/subjects/sh2006002024
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial intelligence.
Authority record control number http://id.loc.gov/authorities/subjects/sh85008180
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Conception participative (Conception de systèmes)
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Intelligence artificielle.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element artificial intelligence.
Source of heading or term aat
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Artificial intelligence
General subdivision Computer programs
Source of heading or term fast
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems)
General subdivision Design
Source of heading or term fast
655 #4 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Kempka, Daria,
Relator term editor.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Print version :
International Standard Book Number 9781394345922
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://onlinelibrary.wiley.com/doi/book/10.1002/9781394352272
Link text Full text is available at Wiley Online Library. Click here to view.
942 ## - ADDED ENTRY ELEMENTS
Source of classification or shelving scheme
Item type EBOOK
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Use restrictions Not for loan Permanent Location Current Location Date acquired Date last seen Price effective from Item type
        In Process   COLLEGE LIBRARY COLLEGE LIBRARY 2026-08-01 2026-08-01 2026-08-01 EBOOK

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