| 000 -LEADER |
| fixed length control field |
01610nam a22002897a 4500 |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20260310142339.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
260310b ||||| |||| 00| 0 eng d |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9781787910157 |
| 041 ## - LANGUAGE CODE |
| Language code of text/sound track or separate title |
eng |
| 082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
005.133 |
| 100 1# - MAIN ENTRY--PERSONAL NAME |
| Preferred name for the person |
Wainewright, Max |
| Relator term |
author |
| 245 ## - TITLE STATEMENT |
| Title |
Coding with scratch : |
| Remainder of title |
make 3D games and graphics / |
| Statement of responsibility, etc |
Max Wainewright |
| 264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
| Place of publication, distribution, etc |
United Kingdom : |
| Name of publisher, distributor, etc |
In Easy Steps Limited, |
| Date of publication, distribution, etc |
©2024. |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
80 pages : |
| Other physical details |
color illustrations ; |
| Dimensions |
30 cm |
| 336 ## - CONTENT TYPE |
| Content type term |
text |
| Content type code |
txt |
| Source |
rdacontent |
| 337 ## - MEDIA TYPE |
| Media type term |
unmediated |
| Media type code |
n |
| Source |
rdamedia |
| 338 ## - CARRIER TYPE |
| Carrier type term |
volume |
| Carrier type code |
nc |
| Source |
rdacarrier |
| 490 ## - SERIES STATEMENT |
| Series statement |
The questkids. |
| 500 ## - GENERAL NOTE |
| General note |
Includes glossary |
| 520 ## - SUMMARY, ETC. |
| Summary, etc |
'Coding with Scratch - make 3D games & graphics' shows kids how to make 3D games with Scratch. They will learn how to: Create 2.5D and 3D effects from sprites, multiple costumes, loops, and code. Learn advanced techniques and hacks to make Scratch code draw images in super-quick time. Discover ways to add perspective to build exciting games and projects. Understand some of the maths used to develop simple 3D images. Find out how raycasting works, and use it to create 3D mazes and games. This book starts with simple projects that can be used by beginners but is focused on projects, challenges, and extensions for experienced Scratch coders.<br/> |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Scratch (Computer program language) |
| Form subdivision |
Juvenile literature |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer graphics |
| Form subdivision |
Juvenile literature |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer programming |
| Form subdivision |
Juvenile literature |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Video games |
| Form subdivision |
Programming |
| -- |
Juvenile literature |
| 830 ## - SERIES ADDED ENTRY--UNIFORM TITLE |
| Uniform title |
The questkids. |
| 942 ## - ADDED ENTRY ELEMENTS |
| Source of classification or shelving scheme |
|
| Item type |
BOOK |