Coding with scratch : (Record no. 94811)

000 -LEADER
fixed length control field 01610nam a22002897a 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260310142339.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 260310b ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781787910157
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.133
100 1# - MAIN ENTRY--PERSONAL NAME
Preferred name for the person Wainewright, Max
Relator term author
245 ## - TITLE STATEMENT
Title Coding with scratch :
Remainder of title make 3D games and graphics /
Statement of responsibility, etc Max Wainewright
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc United Kingdom :
Name of publisher, distributor, etc In Easy Steps Limited,
Date of publication, distribution, etc ©2024.
300 ## - PHYSICAL DESCRIPTION
Extent 80 pages :
Other physical details color illustrations ;
Dimensions 30 cm
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term unmediated
Media type code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term volume
Carrier type code nc
Source rdacarrier
490 ## - SERIES STATEMENT
Series statement The questkids.
500 ## - GENERAL NOTE
General note Includes glossary
520 ## - SUMMARY, ETC.
Summary, etc 'Coding with Scratch - make 3D games & graphics' shows kids how to make 3D games with Scratch. They will learn how to: Create 2.5D and 3D effects from sprites, multiple costumes, loops, and code. Learn advanced techniques and hacks to make Scratch code draw images in super-quick time. Discover ways to add perspective to build exciting games and projects. Understand some of the maths used to develop simple 3D images. Find out how raycasting works, and use it to create 3D mazes and games. This book starts with simple projects that can be used by beginners but is focused on projects, challenges, and extensions for experienced Scratch coders.<br/>
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Scratch (Computer program language)
Form subdivision Juvenile literature
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics
Form subdivision Juvenile literature
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming
Form subdivision Juvenile literature
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
Form subdivision Programming
-- Juvenile literature
830 ## - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title The questkids.
942 ## - ADDED ENTRY ELEMENTS
Source of classification or shelving scheme
Item type BOOK
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent Location Current Location Shelving location Date acquired Source of acquisition Cost, normal purchase price Inventory number Full call number Barcode Date last seen Price effective from Item type
          ELEMENTARY LIBRARY ELEMENTARY LIBRARY SUBJECT REFERENCE 2026-01-27 ALBASA 1120.00 E.L. 7748 005.133 W133 2024 CITU-EL-7748 2026-03-10 2026-03-10 BOOK