3-D computer graphics : (Record no. 73336)

000 -LEADER
fixed length control field 01871nam a22003137a 4500
003 - CONTROL NUMBER IDENTIFIER
control field CITU
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230214171640.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr an aaaaaaaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 210816b ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780511804991
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title eng.
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.693
100 1# - MAIN ENTRY--PERSONAL NAME
Preferred name for the person Buss, Samuel R.
Relator term author
245 ## - TITLE STATEMENT
Title 3-D computer graphics :
Remainder of title a mathematical introduction with OpenGL /
Statement of responsibility, etc Samuel R. Buss.
264 #1 - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc New York:
Name of publisher, distributor, etc Cambridge University Press,
Date of publication, distribution, etc c2012.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (xvi, 371 pages) :
Other physical details illustrations ;
336 ## - CONTENT TYPE
Source rdacontent
Content type term text
Content type code text
337 ## - MEDIA TYPE
Source rdamedia
Media type term computer
Media type code c
338 ## - CARRIER TYPE
Source rdacarrier
Carrier type term online resource
Carrier type code cr
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references (p. 353-357) and index.
505 ## - CONTENTS
Formatted contents note 1. Introduction<br/>2. Transformations and viewing<br/>3. Lighting, illumination, and shading<br/>4<br/>Averaging and interpolation<br/>5. Texture mapping<br/>6. Color<br/>7. Bezier curves<br/>8. B-Splines<br/>9. Ray tracing<br/>10. Intersection testing<br/>11. Radiosity<br/>12. Animation and kinematics<br/>Appendix A. Mathematics background<br/>Appendix Bb RayTracing software package.
520 ## - SUMMARY, ETC.
Summary, etc This textbook emphasises fundamentals and the mathematics underlying 3D computer graphics while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. Topics include transformations and viewing, lighting and shading, ray tracing, radiosity, texture mapping and colour theory, and aspects of animation, including quaternions, orientation, and inverse kinematics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element OpenGL.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Three-dimensional display systems.
655 #0 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Electronic books.
856 ## - ELECTRONIC LOCATION AND ACCESS
Link text Full text available at Cambridge University Press Click here to view
Uniform Resource Identifier https://www.cambridge.org/core/books/3d-computer-graphics/953739AFD07A787C07A90BFA73F993A1
942 ## - ADDED ENTRY ELEMENTS
Source of classification or shelving scheme
Item type EBOOK
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent Location Current Location Shelving location Date acquired Source of acquisition Inventory number Full call number Barcode Date last seen Price effective from Item type
          COLLEGE LIBRARY COLLEGE LIBRARY LIC Gateway 2021-08-16 Purchased 46216 006.693 B966 2012 CL-46216 2021-08-16 2021-08-16 EBOOK