000 -LEADER |
fixed length control field |
01629nam a2200169Ia 4500 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20200308073528.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
190927s9999 xx 000 0 und d |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
T Su61 2004 |
100 ## - MAIN ENTRY--PERSONAL NAME |
Preferred name for the person |
Sumalinog, Errol M. |
245 #0 - TITLE STATEMENT |
Title |
Computerize eat and throw game |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of Publication |
Cebu City |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Name of Publisher |
CIT-U |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Date of Publication |
2004 |
520 ## - SUMMARY, ETC. |
Summary, etc |
The Eat and Throw electronic card game focuses on the design and development. This is developed using Java Programming Language is used since it has many great features when it comes to object oriented programing considering also in the design of the program.<br/>This electronic is designed to enable a single player to play against two computer opponents. Each player receives 5 cards from the deck of 52 cards. The human player makes the first move. The goal of the game to be the first to throw all cards on the board.<br/>Since, this is a single human player, the concept of Artificial Intelligence (AI) is employed to create the strategic game playing of the computer opponents. During the course of the game, there are many possible moves to make however the computer opponents must be able to determine the best move in a given situation and not just to throw any possible card. It takes to be keen in the eye and in the mind to watch out for the cards being thrown, for Eat and Throw matters on what card to eat and what card the opponents throw.<br/>Eat and Throw electronic game embodies all the recognized rules. So, anyone who enjoys the latter ?Pong?, can readily play the PC game Eat and Throw anytime you want, and wouldn?t bother looking for playmates. |
526 ## - STUDY PROGRAM INFORMATION NOTE |
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000-099 |
942 ## - ADDED ENTRY ELEMENTS |
Item type |
RESERVED BOOKS |
Source of classification or shelving scheme |
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