Becker, Katrin, 1967-

The guide to computer simulations and games / Katrin Becker, J.R. Parker. - xxxiv, 446 pages : illustrations ; 24 cm.

Includes bibliographical references and index.

Spoilers -- Fundamentals -- Going digital -- How programs work -- stuff of which simulations are made -- Randomness -- single server queuing system -- Visualization -- Verification and validation -- Sims and games for learning -- Simulation tools -- hospital emergency department (single server queuing system II) -- Boarding a passenger airliner (decision making) -- Cooking simulation and food safety -- stock market (serious game) -- Now what? The A A The

"If you're a professional trainer, educator, development team leader, or corporate decision-maker, this book will help you understand and use games and simulations to educate and explain. Filled with examples, it shows you how to create and maintain different types of simulations using computerized techniques--without becoming a programmer"--P. [4] of cover.

9781118009239 (pbk.) 1118009231 (pbk.)

2011941731

015846539 Uk


Computer-assisted instruction.
Computer games--Design.
Computer-assisted instruction--Design.
Educational games.

QA76.9.C65 / B43 2012

371.39/7 794.8